Posts Tagged ‘3d ui’
This report describes the interim progress on the studies within the scope of 3D User Interfaces and Direct Manipulation Solutions. The report is organized as separate chapters, each of which includes the related state of the art, the project, and the progress made so far.
The report starts with the direct manipulation techniques. In sections 1 and 2 several camera-based and sensor-based direct manipulation solutions are described. Section 3 describes how to define gestures using the input devices and the meanings of these gestures. In sections 4 and 5, 3D UI and rendering related solutions are presented.
This report describes the first study results of 3D User Interfaces and Direct Manipulation Interfaces. First, in Part 1, we survey the direct manipulation input approaches, including both the use of cameras and hardware sensors (such as accelerometers). Then, in Part 2, we explore 3D User Interface techniques, including the design of 3D widgets, 3D rendering, and perception studies.
